projects

Selected research and projects. Papers available upon request.

Vector Balancing Games

Vector Balancing Games

joint with Eric Chen, Nathan Cho, Emily Xia

MATH 159 (Discrete Probabilistic Methods), 2026

details

Studied Alon & Spencer's vector balancing games. Introduced vector-balancing models for online discrepancy minimization. Explored constructive algorithms for online & offline settings and balancing game variants.

Black Box to Bedside: Distilling Reinforcement Learning
      for Sepsis Time Series

Black Box to Bedside: Distilling Reinforcement Learning for Sepsis Time Series

joint with Ella Lan; advised by Sergio Charles

NeurIPS TS4H & CogInterp Workshops, 2025

details

Trained deep Q-network on sepsis treatment data, augmenting with ensembles & regularization. Distilled into interpretable decision trees while maintaining >85% clinician agreement. Awarded CS224R outstanding project (top 6 out of 650+ graduate & undergraduate students).

VeriBench: End-to-End Formal Verification Benchmark
      for Code Generation

VeriBench: End-to-End Formal Verification Benchmark for Code Generation

joint with Brando Miranda (lead), Zhanke Zhou, Allen Nie, Elyas Obbad, Leni Aniva, Kai Fronsdal, Weston Kirk, Dilara Soylu, Ying Li; advised by Sanmi Koyejo

ICML AI4Math Workshop, 2025

details

Developed benchmark of 100+ examples for evaluating language model capabilities in full Python-to-Lean code generation. Worked on self-optimizing Trace agent architecture for improved formal verification. Nominated for workshop oral presentation (top 1).

Heap Allocator

Heap Allocator

CS 107 (Computer Organization & Systems), 2025

details

Designed & implemented full implicit & explicit free list heap allocator supporting coalescing, splitting, in-place realloc. Built custom debugging utilities. Achieved >80% utilization on real allocation traces.